Description

Divide the group into teams and have each counselor or staff member lie down in front of his group.

Divide the pieces of ropes evenly between all teams.

The object of the game is to kidnap the counselor by tying him up and carrying him to the other end of the playing area.

Points are awarded for the first team to finish -that is to use all its pieces of rope, tie the counselor, and reach the other end. Bonus points are awarded for each different knot used. A great way to 'wrap up' a knot -teaching session!

Requirements

Many short pieces of rope
  YES! Print all games and skits




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