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Tag Games

Amoeba Tag

Two people are it. They hold hands and chase people. Any person they catch joins the chain by linking hands. When another person is caught they can stay together or spilt 2 and 2, but they must split even numbers and can link together at will. This game is played until nobody is left.

Everybody's it!!!

Proclaim, "everybody's it!" in an open space and the participants begin trying to tag others, while avoiding getting tagged.

Decide beforehand if simultaneous tags result in both sitting down, or both remaining free.

Once tagged, participants sit down, extend their arms, and try to tag those left running around.

Toilet Tag

When someone is tagged, they must squat down to form the "toilet" and hold one hand out to the side, like the "handle".

To get back into the game, someone must "flush" the frozen person and make a loud "Woooooosh" sound.

Guaranteed good time!

Slow Motion Tag

Ask each player in the group to find their own personal space within the boundary area. Make sure there is enough room so no one is able to take one step towards someone and tag them. Adjust the boundaries out a bit if needed.

Explain the guidelines and then let players adjust themselves before you start. You, as the leader, will be calling out, “Step”. At this time, each player can move one of their feet in any direction they want.

The objective here is to tag other players any where below the cranium. If a player is tagged, s/he will sit down right where they are – they become “ankle biters”. So, back to the game.

Every time the leader, says, “Step” each player can take ONE step. If anyone moves both feet during a step, they sit down to become ankle biters. The ankle biters, sitting on their bottoms at all times, can tag the players still standing if they get close enough.

However, ankle biters can only tag below the knee. Play down to the last two players and call them co-slow-mo champs for the moment. Have everyone stand up and play again.

It's fun to watch the different strategies emerge after a few rounds of play.

Meltdown Tag

One person is "it". If they tag anyone, that person must begin to "melt down" by lowering themselves to the ground slowly. If they are touched by another player before they reach the ground they are free. If they melt all the way to the ground then they become another "it". Play continues until only one person is left.